25 BITMAP *backgroundprincipale ;
26 BITMAP *backgroundCollision ;
31 void moveup (
BACKG *b,
CAR *c, BITMAP *buffer, BITMAP * image);
32 void movedown (
BACKG *b,
CAR *c, BITMAP *buffer, BITMAP * image);
33 void moveright (
BACKG *b,
CAR *c, BITMAP *buffer, BITMAP * image);
34 void moveleft (
BACKG *b,
CAR *c, BITMAP *buffer, BITMAP * image);
36 #endif // CAR_H_INCLUDED